﻿WEBVTT

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Hi and welcome to the "TRACK, MATCH, BLEND" DVD.

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My name is Sebastian Koonak,

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and in this DVD,

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I will try to make Camera Tracking and Match Moving as clear as possible

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so that you really understand the principles of Tracking and Solving.

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Speaking of Solving,

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Camera Tracking is really mostly a problem-solving process.

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Some shots that are really easy to track and solve,

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in reality, there is always something

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that just doesn't work out as it should.

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Often, the process can be tedious and boring,

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but it's also very awarding

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if you really can get a good Track and Camera Solution.

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That's why there are a few chapters

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that might be super boring.

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But still, I think that they might be able to give you

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some clues about how to attack your own shots,

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and how to find your own ways, how to solve them.

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I wanted to make this DVD also usable

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for beginners and non-Blender users.

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So we will very slowly progress

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from single forms of two-dimensional tracking techniques,

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thereby exploring the interface, and workflows,

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and Blender's Movie Clip Editor,

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and then move on to Camera Tracking,

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and Advanced Tracking and Compositing Techniques.

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And finally, we will also see how to track moving objects

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both with and without Solving the moving camera.

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I've recorded this DVD

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always using the most recent development versions of Blender.

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So you will find that there are

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sometimes a few new features being added,

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or several bugs are fixed.

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But by the time that you get this DVD,

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Blender 2.63 will be probably out with all the latest features and bug fixes.

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There are still quite a bit of development going on

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mostly by Sergey Sharybin and Keir Mierle,

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who are the main developers of the Camera Tracking module.

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And that Camera Tracking module and Blender

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is built on LIBMV,

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a library for a Multiview Camera Solving,

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just been in development for five years.

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And then in 2011,

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it has been integrated into Blender during the Google SUMMER OF CODE.

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And since tracking is essential for visual effects,

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the Camera Tracking module will also be a very important tool

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for Project Mango, the current open movie project of the Blender Foundation.

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For that, there will be a lot of new functionality being added,

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for example, a new server,

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that is more reliable and faster,

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and that also allows to use survey data,

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and also solving of different kind of shots.

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But still, the basic knowledge

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that you will get on this DVD will still be valid.

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So with that said, let's get started.