Hi and welcome to the "TRACK, MATCH, BLEND" DVD.
My name is Sebastian Koonak,
and in this DVD,
I will try to make Camera Tracking and Match Moving as clear as possible
so that you really understand the principles of Tracking and Solving.
Speaking of Solving,
Camera Tracking is really mostly a problem-solving process.
Some shots that are really easy to track and solve,
in reality, there is always something
that just doesn't work out as it should.
Often, the process can be tedious and boring,
but it's also very awarding
if you really can get a good Track and Camera Solution.
That's why there are a few chapters
that might be super boring.
But still, I think that they might be able to give you
some clues about how to attack your own shots,
and how to find your own ways, how to solve them.
I wanted to make this DVD also usable
for beginners and non-Blender users.
So we will very slowly progress
from single forms of two-dimensional tracking techniques,
thereby exploring the interface, and workflows,
and Blender's Movie Clip Editor,
and then move on to Camera Tracking,
and Advanced Tracking and Compositing Techniques.
And finally, we will also see how to track moving objects
both with and without Solving the moving camera.
I've recorded this DVD
always using the most recent development versions of Blender.
So you will find that there are
sometimes a few new features being added,
or several bugs are fixed.
But by the time that you get this DVD,
Blender 2.63 will be probably out with all the latest features and bug fixes.
There are still quite a bit of development going on
mostly by Sergey Sharybin and Keir Mierle,
who are the main developers of the Camera Tracking module.
And that Camera Tracking module and Blender
is built on LIBMV,
a library for a Multiview Camera Solving,
just been in development for five years.
And then in 2011,
it has been integrated into Blender during the Google SUMMER OF CODE.
And since tracking is essential for visual effects,
the Camera Tracking module will also be a very important tool
for Project Mango, the current open movie project of the Blender Foundation.
For that, there will be a lot of new functionality being added,
for example, a new server,
that is more reliable and faster,
and that also allows to use survey data,
and also solving of different kind of shots.
But still, the basic knowledge
that you will get on this DVD will still be valid.
So with that said, let's get started.