﻿WEBVTT

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Hello, welcome to a new video

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of the Blender Animation Workflow Tutorials.

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On today's video, I'm going to be talking about

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Quick Access.

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I will cover Quick Favorite, Shortcuts, Pie Menu

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and a quick overview of others.

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Pie Menu is a simple menu

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where we can select depending on the direction

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in which we move the cursor.

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Now, I'm going to go through all the Pie Menu

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used for animation.

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Some of the Pie Menu I'm going to mention

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in this video are off by default.

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But because they are really useful

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and improve efficiency, I'm going to show you

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how to activate them.

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The first Pie Menu I'm going to show you

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is the one I used to switch between

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the different modes in Blender.

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To activate this one, we have to go to

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Edit, Preferences,

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and Keymap.

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In Keymap, you have to check Tab For Pie Menu.

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Remember to save your preference

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if you want to keep it.

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Now if I select an object in the 3D Viewer

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and stop, it doesn't matter where am I

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in the 3D viewer,

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I can change between the different modes

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in Blender. So let's say

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I want to go into Edit Mode,

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I don't have to actually click them

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where they want to go.

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I just have to go in that direction

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and then released them.

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Once your master memory get used to it,

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you don't even have to look

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at the Pie Menus anymore. So for example,

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I know Object Mode is always on the left

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and Edit Mode is always on the right,

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if I want to change really quick

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to Object mode from Edit mode,

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I just have to

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tap, left, released up, and then

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I'm in Edit mode.

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You can see this is really fast

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 and it has a lot of benefits for saving time in animation.

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To use the next Pie Menu we're going to talk about,

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you have to go to Edit,

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Preferences,

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Addons,

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and then go

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Pie Menu.

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This one Pie Menu, 3D for Pie Menu,

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activate this one, and then I'm going to look

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for the one I want,

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which is called Manipulator Pie

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and it's activated by Control Space.

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Addon is a component

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that adds a specific feature

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to an existing computer program.

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Remember to save the Preference

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if you want to keep this.

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What I can do with this Pie Menu is

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to switch between the different manipulator types

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we use to interact in the Viewport.

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I can do Ctrl Space and go to the left,

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and I will get that manipulator for Translate.

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Ctrl Space and the right to rotate.

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Crtl Space down to scale.

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Ctrl Space up to hide or unhide the manipulator.

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As you can see, it's really quick and fast

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to switch between the different manipulators.

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Just remember, this Pie Menu will not work

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if you have a tool activated in the Toolbar.

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So right now, as it is,

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it will not do anything.

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So you need to be in Box Select.

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The next Pie Menue I'm going to talk about

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is this Orientation Pie menu

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which you can access by pressing ",".

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It is the same thing like going up here and

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changing the different modes.

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I can change it to Local, Normal,

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Cursor, Gimbal,

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or through the 3D View.

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Another Pie is the Pivot Point.

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We can access by pressing the ".",

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so I can change it to Individual Origin.

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And now if I select the three objects,

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they will rotate around each individual centre.

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Or, I can switch it to 3D Cursor.

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And then if I move the 3D cursor somewhere else,

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I can just rotate from the 3D cursor.

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The last Pie Menu I'm going to show you

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is the 3D View Pie Menu.

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You can access it by pressing the Grave Accent.

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Here, you can change your Camera Viewport

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to the top,

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right, left,

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or the video on. Or even if you have

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a camera in your scene,

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you can also access the camera.

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And for the last topic of this video,

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I'm going to cover Quick Favorites.

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Quick Favorites  was a Menu that was added

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in Blender 2.8 to be able to add

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all your favorite toggles into a menu.

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You can access this menu by pressing Q.

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Right now I don't have anything assigned yet.

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So, for example, I usually like to have

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the bones into the Quick Access menu.

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You go into the toggle you want,

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 you press right click,

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Add To Quick Favorites,

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now it's in this menu.

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I can toggle on and off

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the things I want.

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You can also add buttons that are inside menus.

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One I usually like to have is a Viewport Render Image

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or Viewport Render Animation.

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So I can add it to Quick Favorites,

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and I have a quick access to make my renders.

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You can assign shortcuts the same way

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you add to the Quick Favorites menu.

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Let's go to a button, right click, and then

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can assign the letter S

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to the shortcut.

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The problem with these is that

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this option is not available yet in all the buttons.

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But it's planned

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to be available in all of them.

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Right now, if you want to change your shortcut

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or your Keymap, you have to go

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to Edit, Preferences, and then Keymap.

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And here you have the full list of shortcuts

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that Blender is using.

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You can also make your own.

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You can import and export this once

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and you can change some of the key settings

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of Blender.

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This concludes the Quick Access video.

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Thank you so much for watching,

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and see you on the next one.