﻿WEBVTT

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Hi there, in this video,

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we start to talk about the new Grease Pencil up chat.

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The first thing we have to do is

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to add a new one.

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There are two ways to add a new object in Blender.

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Using the Add menu on the Viewport menu,

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or press Shft A.

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Search for the Grease Pencil object in the list,

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you will find three options there.

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Blank to add a animatic Grease Pencil object,

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Stroke to add a simple stroke

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that also has some basic colors and layers.

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And a 2D monkey, a drawing sample

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of our beloved Suzanne to play with.

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But what that means to be an object in Blender?

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There are several different object types

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in Blender we often see.

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The most common ones are Meshes to build

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3D geometry.

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There are also Lights, Cameras,

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Armatures and so on.

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Grease Pencil is a new object types

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that allow you to work with 2D strokes

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on the Blender 3D environment.

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Every object type in Blender

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has several modes,

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to edit or work on different aspect.

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Grease Pencil object has its own modes,

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Object,

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Edit,

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Sculpt,

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Draw and Weight Paint mode.

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We'll see every single mode in the next videos.

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Each Blender object is composed of two parts,

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an Object and the Object Data.

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The Object is like the container that

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holds information about the position,

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rotation, and size of the element in the 3D space.

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And also other things like the relation

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with other objects,

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or how it looks in the Viewport.

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The Object Data is all the components

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that define the object.

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In the case of Grease Pencil,

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the object data are the Strokes, the Layers,

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Vertex groups and Properties.

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Every object in Blender is linked to

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an object data.

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And a single object data

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may be shared by many objects.

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The Grease Pencil Object has several components

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that define the object data.

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The main component is the Strokes.

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These Strokes are built with two or more

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connected points that define the line path.

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The look and feel of this line is defined

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by the black you are using while drawing.

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Every Stroke belongs to a Layer.

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The 2D layer system works in a similar way

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like in other 2D painting software like

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Create our Gymp.

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Finally the Materials define the color

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and texture of the Strokes and feel,

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which materials can be linked to the

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object and use by one or more Strokes.