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Training Highlights
Facial Rigging
Blender Fundamentals 4.5 LTS
3D Printing with Blender
Video Log #6: Promo video

Training types
Course Documentation Production Lesson Worskhop

Training categories
Animation Geometry Nodes Lighting Rendering Rigging Shading
Film Highlights
Singularity
2025
Wing It!
2023
Spring
2019
Hero
2018
Project Highlights
Impulse Purchase
Showcase
Project Storm
Showcase
DogWalk
Showcase
Project Gold
Showcase
Assets Highlights
Characters
Models & rigs
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Course
Advanced Rigging
Rigging a Character
  1. 01

    Re-targeting the body

  2. 02

    Re-targeting the face

  3. 03

    Baking the rig

  4. 04

    The mesh deform cage

  5. 05

    Refining cage deformation

  6. 06

    Adding shapekeys to the cage

  7. 07

    Weight painting the hands

  8. 08

    Weight painting the face

  9. 09

    Rigging extra objects

  10. 10

    Body parameters

  11. 11

    Understanding facial actions

  12. 12

    Finishing facial actions

Timelapse
  1. 01

    Vincent Timelapse 01

    Free
  2. 02

    Vincent Timelapse 02

    Free
Posing Vincent
  1. Vincent drunk pose
  2. 02

    Posing Vincent

    Free
Documentation
  1. BlenRig_5_Quick_Introduction_Guide.pdf
Rig
  1. BlenRig 5 for Blender 2.8 (V1.04) Free
  2. BlenRig 5 for Blender 2.7x (V1.02) Free
Advanced Rigging

Advanced Rigging

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BlenRig 5 is an Auto-Rigging and Skinning system for Blender. The project started back in 2007 and has had several public releases since then. One of the main objectives of BlenRig is to give the users the possibility to rig their own characters obtaining high quality results, no matter what level of expertise they may have.

With a predefined body deformation system and an advanced facial rig, BlenRig 5 is able to deliver production level characters.

Used in Feature films, Blender Open movies and short films, BlenRig 5 is finally open to the world!

BlenRig development is constantly on going, so you can check for updates in the blog.

Drop us a comment in the blog if you have any question, feedback or suggestion!

##About Juan Pablo Bouza Juan began using Blender in 2006, and started the BlenRig project as a way to retribute to the community all the freedom that Blender and Open Source Software gave him. Although he is a 3D generalist, he is mostly known for being a Character TD, and worked in several Argentinian Feature Films, as well as in the latest Blender Open Movies.

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