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Blender Institute Podcast #011 - Llamigos

  • Update
  • 4 Feb 2016
  • 1 min read
Pablo Vazquez
Pablo Vazquez Author
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This podcast is all about the release of Caminandes: Llamigos. Listen to the last minute problems, solutions, VSE/encoding workflow, postmortem and even a technical explanation on how Cycles motion blur works (and could be improved) by Sergey.

In this podcast: Sergey, Francesco, Andy, Hjalti, Pablo

  • 01:45 - How did the release go - Pablo
  • 03:40 - Last Shot Nightmare - Andy
  • 08:30 - The Berries Situation
  • 09:20 - Noise Diagnose by Sergey
  • 12:53 - The Solution
  • 17:20 - VSE/Export Workflow
  • 19:38 - Encoding - Francesco
  • 26:00 - Last Minute Animation - Hjalti
  • 32:45 - Postmortem
  • 34:23 - Camera Rigs
  • 36:10 - Rigging
  • 40:23 - Mesh Caches & Overrides
  • 48:45 - Cycles Motion Blur - Sergey
  • 56:40 - Better Planning
  • 1:00:08 - Pre Production
  • 1:03:00 - Future Plans

How exciting the release was while waiting for the final render at 1 AM, some stressed, some sleeping on beanbags: release night

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