A new character to add to the Blender Studio library, and a new system to handle facial deformation.
Check out the latest updates on Project Storm. See all production logs
This week it is release week for Blender 5.0 and that means Storm will release this week as well! In order to release with a bang, I've been working on some promotional content including an article, promo- and an instruction video. I'm stoked to finally release it to you guys!
I've been working on the promo content for Storm's release later this week. Check out the final animation for Storm's expressions here:
This week Demeter and Rik have been working part time on Storm for the release in November. Final tweaks, polishing and bugfixing have been the main tasks and it's looking sharp! Next to that, there has been a promo video in the making, showing of the character expressions and a quick demo of the rig in general. This will be released together with Storm in november. Stay tuned!
Check out the promo animation blocking here and a fresh video log!
This week on Project Storm
We're in the final stages of this asset production, adding widgets to the face and polishing the shapes for more niceness!!
This week it was finally time to make the controls nice and clean. With the help of Demeter's Cloudrig, that comes with a bunch of premade bone widgets, i was able to make a nice and convenient setup. Check the video for a short demo!
But wait, there's more! See all production logs