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Training Highlights
Facial Rigging
Blender Fundamentals 4.5 LTS
3D Printing with Blender
Video Log #6: Promo video

Training types
Course Documentation Production Lesson Worskhop

Training categories
Animation Geometry Nodes Lighting Rendering Rigging Shading
Film Highlights
Singularity
2025
Wing It!
2023
Spring
2019
Hero
2018
Project Highlights
Impulse Purchase
Showcase
Project Storm
Showcase
DogWalk
Showcase
Project Gold
Showcase
Assets Highlights
Characters
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Course
Facial Rigging
Course Introduction
  1. 01

    Introduction

    Free
1. Model preparation
  1. 01

    Summary

  2. 02

    Separating objects

  3. 03

    Scale, symmetry and resolution

  4. 04

    Aligning to world orientation

  5. 05

    Modeling adjustments

  6. 06

    Managing the outliner

2. Initial bones
  1. 01

    Neck and head

  2. 02

    Jaw

  3. 03

    Mouth

  4. 04

    Extra bones

  5. 05

    Nose

3. Lips
  1. 01

    3 Curve principle

  2. 02

    Ribbon mesh

  3. 03

    Helper empties

  4. 04

    Stretch bones

  5. 05

    Deformation bones

  6. 06

    Constraints

  7. 07

    Local control bones

  8. 08

    Weight painting

  9. 09

    Lip zipper

4. Eyes
  1. 01

    Initial bones

  2. 02

    Eye highlights

  3. 03

    Iris and pupil

  4. 04

    Initial weight painting

  5. 05

    Eyelids ribbon mesh

  6. 06

    Eyelids deformation bones

  7. 07

    Eyelids local controls

  8. 08

    Eyelids weight painting

  9. 09

    Auto blink

  10. 10

    Eyelids follow

5. Brows
  1. 01

    Why shape keys

  2. 02

    Deformation and eye sockets

  3. 03

    Temporary geometry

  4. 04

    Creating x and z directions

  5. 05

    Creating Shape keys

  6. 06

    Applying shape keys

  7. 07

    Splitting weights

  8. 08

    Local controls

6. Cheeks
  1. 01

    Main shape keys

  2. 02

    Lattice deformers

  3. 03

    Splitting weights

7. Teeth and tongue
  1. 01

    Teeth

  2. 02

    Tongue

8. Mouthcorner shape keys
  1. 01

    Concept

  2. 02

    Initial shape keys

  3. 03

    Combination shape keys

  4. 04

    Mouth open corrective shape keys

  5. 05

    Mouth squash

9. Additional deformers
  1. 01

    Cheek puff

  2. 02

    Additional lattices

  3. 03

    Lip pucker

  4. 04

    Lip compress

  5. 05

    Nostril shape keys

10. Control widgets
  1. 01

    Widgets and override transforms

Facial Rigging

Facial Rigging

Report Problem

Note

This course is made for Blender 5.0 and up. Some features might not work when using an earlier version!

In this facial rigging course, we're going to cover every method and workflow used to create the facial rig for Storm, the latest character that you can download here. I focused on making sure the implementation of the deformations feels predictable and intuitive to animate with, and we're at Blender Studio excited to share that knowledge with you.

Below, you can download the 2 python scripts that will be used during the course to speed up the workflow and avoid too many repeating actions. These scripts will be explained during the designated videos and you can find them in their description as well.

For those who don't have their own model to work with, you can also download the clean model of Storm's face by using the blendfile below.

Python scripts:

bone_mirror_subtargets.py
Blender File · 922 bytes · Krystal Institute bone_mirror_subtargets.py
Download File
shapekeys_automatic_driver_assignment.py
Blender File · 3.9 KB · Krystal Institute shapekeys_automatic_driver_assignment.py
Download File

Storm clean face blendfile:

storm-face_clean.model.blend
Blender File · 5.5 MB · Krystal Institute storm-face_clean.model.blend
Download File

Download the Geometry Nodes setup for linked shape keys:

GN-linked_shapekeys.blend
Blender File · 116.9 KB · Krystal Institute GN-linked_shapekeys.blend
Download File

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