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Blender Institute Podcast #022 - What is it

  • Update
  • 28 Apr 2016
  • 1 min read
Pablo Vazquez
Pablo Vazquez Author
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Awards, industry news, VR, banging heads and naked costumes, this week has it all. Blender Institute Podcast episode #22!

  • 01:10 - Community News - Webby
  • 04:05 - DreamWorks acquired
  • 07:25 - Pixar's Hydra Viewport
  • 09:30 - Open Movie VR
  • 10:49 - Grease Pencil Kairo's Fan Art
  • 15:03 - Tears of Steel tutorials up!
  • 16:45 - Quit Blender!
  • 19:30 - Andy's Week - Character Design
  • 27:45 - Hjalti's Week - Story
  • 35:10 - Pablo's Week - Environments
  • 38:25 - Francesco's Week - Blender Cloud development
  • 43:30 - Q&A: Naked SubSurface Scattering Costume
  • 46:20 - Q&A: Blender Cloud Collaboration Tools
  • 48:28 - Q&A: Blender Player Annotations
  • 50:38 - Q&A: OpenGL as render output
  • 52:28 - Cycles Rotating BVH
  • 53:25 - Q&A: Sharing Agent 327 progress

In this podcast: Hjalti, Francesco, Andy, Pablo.

Music: Blabetté de Metz (Psy-Jazz Mix) - (cc-by-nc) keytronic

Leave your questions for the next episode!

Join to leave a comment.

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