Singularity is wrapped up and ready to go out there into the world! This is always an emotional moment for the team, who has been pouring their heart and soul in the short film for months. We are beyond excited for this.
One of the rituals before a public release is to host screenings for family, friends, and fans. In the past weeks we have done a few. Here is a little recap.
While in the US, Francesco hosted a couple of screenings at Pixar and Walt Disney Animation. Always wonderful to see world-class animation provessionals share their appreciations for Blender and the Open Movies.
Francesco at Pixar, screening Singularity in the Ed Catmull theater
Last week, at The Art Department - Playgrounds in Eindhoven, the Blender Studio team was invited for a low-key pre-premiere in front of a 2000+ people audience.
Quite the audience in Eindhoven!
The Blender Studio team in Eindhoven
Finally, yesteday, in the super friendly contest of the Godot Conference, which appened to be hosted in the cinema complex next door to Blender HQ in Amsterdam Noord, we held another pre-premiere screening with friends, family, and the Godot community in Cinema 1. Special thanks to the Godot Conference organizers for having us!
The Blender team, with a very large Critter.
Check out the very first Production Logs from almost one year ago and see where it all started!
We are now ready. Offical world premiere (at a film festival) and online premiere announcement coming soon!
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