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  • Spring

Spring Production Log 03

It's already Febuary! This week the team worked on charachter development and layout, find out how they got on.
  • Update
  • 8 Feb 2018
  • 1 min read
Francesco Siddi
Francesco Siddi Author
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The adventure of Spring continues, and it's already February! This week the team continued their work on character development and we go the first pass of layout on the first sequences.

Assets and Environments

While Julien continued his work on texturing and shading Spring (which involved a few technical acrobatics between rig file and production file), Andy started creating some environment props, such as grass and rocks.

Screen Shot 2018-02-08 at 18.05.35.png

Layout

Both Hjalti and Pablo Fournier started transitioning the storyboards into a 3D layout. Figuring out the first cameras, how they work on the sets, the rhythm, it's both fun and time consuming! Nevertheless, almost 2 minutes worth of footage were produced, and you can see a glimpse of the process in the Previsualization folder.

Environment Assets Work in Progress 01 - Test scene.jpg

Live Stream

Finally, in the 3rd episode of Blender Cloud live (our YouTube live weekly streaming, where we share Cloud updates and announcement) Andy joined Pablo and Francesco to talk about the progress of Spring. Check it out and --if you like it-- consider subscribing to the Blender Cloud channel to be notified about our upcoming events!

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