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  • Spring

Spring Production Log 07

It's the beginning of Spring here in Amsterdam, know what that means? A new weekly! Check out what the team are up to.
  • Update
  • 21 Mar 2018
  • 1 min read
Francesco Siddi
Francesco Siddi Author
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Let's celebrate the beginning of Spring here in Amsterdam with with another weekly production report! For the big picture: Andy went through the edit and applied some pretty radical changes. The result? The film is now 2 minutes shorter. No joke.

edit_screenshot.png

Julien is working on final tweaks to high profile assets, such as the staff, which combined with the chime is a very important tool in the hands of Spring. He also did some high resolution renders of the rocks, which will be placed across all sets.

rock.png

Next to the edit, Andy continued his work on the Alpha. We don't talk much about these mysterious creatures but you can catch a glimpse of them in the Character development folder.

Alpha WIP 05 - Eye Shader Test.png

Finally, Pablo F. has been working on an test animation for Autumn. These kind of tests are vital to spot issues in the rigs and start developing the personality of a character.

If you did not see it yet, check out this video by Hjalti on the Pose Library and Selection Sets add-ons and his workflow. The Pose Library is a tool developed originally by Jasper van Nieuwenhuizen and further extended by our own Dr. Sybren!

See you next time!

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