This character requires at least Blender 5.0, and WILL NOT WORK on lower versions!
Like the previous characters Rain and Snow, Storm's body rig was created using the CloudRig addon by Demeter Dzadik, rigging TD at Blender Studio. The facial rig, was crafted by Rik Schutte, lead animator at Blender Studio. We've used a combination of traditional facial rigging techniques such as shapekeys, ribbon guides, and lattice deformations to build Storm's expressive and flexible face rig. A poselibrary with facial-, hand- and full body poses are included with the asset download package to kickstart your posing that can be accessed through the asset shelf in the 3d viewport. This setup allows animators to create lively and convincing facial expressions with both precision and ease. To support this facial rigging workflow, the developers at Blender have also introduced several new tools and improvements, included with Blender 5.0.
If you encounter any bugs, please report with us.
When opening the file, you may be prompted to allow execution of Python scripts. This is necessary for the custom rig UI, which houses the following features you may be used to from our rigs:
The rig is free to use, provided that the you respect the CC-BY license and include the credit: Storm Rig (CC) Blender Foundation | studio.blender.org
An expression test animation by Rik Schutte
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