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Training Highlights
Facial Rigging
Blender Fundamentals 4.5 LTS
3D Printing with Blender
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This week (actually this started two weeks ago when everyone was at SIGGRAPH) I explored several techniques for motion graphics to illustrate the 2 main characters' view of art. I started setting up a library of node groups from which we can create a large variety of cartoon materials, just by drag and drop. Furthermore, there is already a selection of picture frames, which was modeled using the animatic as a starting point.

Happy Curves

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0:06

Happy Curves

Heartbreak

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0:03

Heartbreak

happy_curves.blend

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happy_curves.blend

Happy Graphics WIP

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Happy Graphics WIP

heartbreak.blend

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heartbreak.blend

Mockup Characters on Frame

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Mockup Characters on Frame

Picture frames - Work in Progress

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Picture frames - Work in Progress

Ink Lines

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0:04

Ink Lines

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