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Bunny

Bunny v2 Bunny v1
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  • Blender 3.4
  • License: CC-BY
  • 14 Nov 2022

For Blender 3.4x Eevee and Cycles Render

JC from Big Buck Bunny, also known as 'The Rabbit', or simply Bunny! His original rig by Nathan Vegdahl has been updated to work in Blender 2.7x by Wayne Dixon and Hjalti Hjalmarsson.

This version includes:

  1. Added bone groups

Notes on how to use the character

  1. Put your 3D cursor in the Origin of your scene. Choose File > Link and browse the character file
  2. Go to the Collections and select CH-Rabbit. Make sure "Instance Collections" is enabled. Press Enter.
  3. The Collection should appear instanced in the Viewport. Select it.
  4. Choose Object > Library Override > Make.
  5. If the model is too heavy, enable Simplify in the Render Settings.
  6. Pose the model to your liking and enjoy!

Press 'N' in the Viewport to access the rig UI under the tab 'Misc'. However, due to a built-in safety in Blender, this appears only if you saved and reloaded your newly created file first (the rig UI script is linked in with the character, but not immediately registered).

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