This week on Project Storm While facial rigging is in full swing, shading and body rigging are almost complete. Storm has received additional shading details for his clothing and face. The main focus of facial rigging has been completing the bone deformations and implementing additional procedural deformation functionalities.
This week was all about hooking up procedural deformations like Lip Zip and Auto Blink. Additionally adding squash and stretch bones for the lower face and adding bones for the gums, teeth and tongue.
I wrapped the shading on Storm this week. All the little details for skin clothing and hair are in, so now it's off to other projects for me.