Animation has officially wrapped! The team is getting into the nitty gritty of simulating swarms of creatures, energy lightning effects. New backgrounds are being painted and the ending of the film is taking shape. We're still far from being finished though!
This week we wrapped animation for Singularity, which means all shots have the main character critter animated, and the most prominent background characters as well. I've worked on the last shot of the film, where we get introduced to a 'new' character. Here you see the blocking and polish pass of the same shot.
This week I kept working on One's transformation. The updates are best viewed in sequence in the video Andy made with the new lighting :)
I worked on many things: More re-lighting the shots. Creating new space backgrounds to replace the temp ones. The main appearance of the Black hole now has a hand painted brush stroke effect. I redid some of the shot staging of 050_contact and the far-away background creatures are represented as little brush stroke critters.
This week I could fully focus my energy on the tendril energy FX that the creatures connect to. This will continue still in the coming weeks, but now we have a good base setup to work with and put it in all the shots.