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Latest on Singularity

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  • Page 9 of 9

#4 The eyes have it

  • June 30th, 2025

Krystal
Krystal
Hjalti Hjalmarsson

Since we want to start animating as soon as possible, I wanted to get a head start building the Ice Belt set for the beginning of the film. I continued working on the previs for the film's ending to lock the shot timing as much as possible. There are two new versions of the edit, but beware of spoilers!

Singularity Edit v018

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Singularity Edit v018

ending burst - alt version 2

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ending burst - alt version 2

ending burst - alt version 1

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ending burst - alt version 1

Ice Belt set building overview

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0:52

Ice Belt set building overview

Singularity Edit v017

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5:40

Singularity Edit v017


Krystal
Krystal

The past two weeks I've cleaned up the sculpt of Critter with a more relaxed resting pose for retopology & rigging. The retopology is also quite unique for our productions with some shapekey testing to try out different techniques for deforming the eyelids.

Critter Retopo Iteration

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Critter Retopo Iteration

Critter - Resting Pose Sculpt

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Critter - Resting Pose Sculpt


#3 Who wants a Critter plushy?

  • June 17th, 2025

Krystal
Krystal

This week I mostly focused on the surfacing and look of the ice crystals from Andy. We also wanted to try experimenting with the glowy bits that critter eats and how that is distributed on the crystal.

Ice Belt Formation Ideation

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Ice Belt Formation Ideation

Ice Crystal Glowy Vein 2

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Ice Crystal Glowy Vein 2

Ice Crystal Glowy Vein with Critter

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Ice Crystal Glowy Vein with Critter

Ice Crystal Glowy Tips

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Ice Crystal Glowy Tips

Ice Crystal Glowy Vein 1

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Ice Crystal Glowy Vein 1


Krystal
Krystal
Beau Gerbrands

My goal for this week was designing the vista of the Ice Belt in the first shots of the film when we introduce Critter and his world. I sculpted all the big shapes by hand, making sure there is a good spacing and visual rhythm to them. I also did some initial brush shading experiments.

Smaller ice shard library 2

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Smaller ice shard library 2

Smaller ice shard library 1

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Smaller ice shard library 1

Ice brush stroke test 2

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Ice brush stroke test 2

Ice brush stroke test 2

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Ice brush stroke test 2

Ice brush stroke test 1

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Ice brush stroke test 1


Krystal
Krystal

This week I went through more of the previs to add more information (camera work and acting beats) and plus it as much as possible, within the scope of previs. This extra information also helped vet certain ideas and let us know if they were working or not. In a few cases alt versions needed to be made to figure out the best way forward. I would go into more specifics but then I would be entering spoiler territory, so check it out for yourself!

Previs 100_0040 alt v003

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Previs 100_0040 alt v003

Previs 100_0040 alt v002

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Previs 100_0040 alt v002

Previs 100_0040 alt v001

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0:15

Previs 100_0040 alt v001

Previs 090_ignite alt v002

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0:18

Previs 090_ignite alt v002

Previs 090_ignite alt v001

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0:18

Previs 090_ignite alt v001

Previs 030_panic alt v003

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0:23

Previs 030_panic alt v003

Previs 080_fallback alt v002

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0:23

Previs 080_fallback alt v002


Krystal
Krystal
Julien Kaspar
Andy Goralczyk
Beau Gerbrands

This week was focused on nailing down Critter's design as best as possible so Modeling and Retopology can take over, so there was lots of painting and sculpting of everyone's favorite space gummybear axolotl.

Critter - closed eyes sculpt

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Critter - closed eyes sculpt

Critter - alternative tufts 3

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Critter - alternative tufts 3

Critter - alternative tufts 2

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Critter - alternative tufts 2

Critter - alternative tufts 1

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Critter - alternative tufts 1

Critter - painted shading exploration

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Critter - painted shading exploration

Critter - different tuft styles

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Critter - different tuft styles

Critter swimming - sculpted concept

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Critter swimming - sculpted concept

Critter - Sculpted concept

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Critter - Sculpted concept

Painted ice concept

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Painted ice concept

Ice Belt - Visual development

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Ice Belt - Visual development

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#2 Icy Shards And Transparent Critters

  • June 10th, 2025
This week on Singularity

This week on Singularity Character design for Critter has begun! We refine the previs edit, giving it more information that will benefit animation later on. The icy home of our space creatures is taking shape.

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Krystal
Krystal
Beau Gerbrands
Vivien Lulkowski

This week we are finally diving deeper into character and environment design. I started blocking out Critter's chilly home, the Ice Belt, closely following the earlier concepts by Beau and Vivien.

Pointy Ice Shards Sculpt Concept

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Pointy Ice Shards Sculpt Concept

Pointy-Round Ice Shards Shape exploration

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Pointy-Round Ice Shards Shape exploration

Pointy Ice Shards Concept

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Pointy Ice Shards Concept

Round Ice Shards Concept

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Round Ice Shards Concept


Krystal
Krystal

This week I went over some of Andy's previs work and pushed it a bit further to clarify the story/acting choices and lay the groundwork for the layout process, which will happen once we have final characters, props and sets. Overall it was mostly about tweaking the composition and staging, to help readability and flow of the edit from one shot to another. Then on the character side, adding beats to induce urgency/panic, surprise, thought process and determination. The less glamorous work also needed to be done under the hood, like making sure all the constraints were set up properly between the character, camera and floating rocks that the character interacts with.

Previs 080_fallback alt v001

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Previs 080_fallback alt v001

Previs 040_edge alt v002

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Previs 040_edge alt v002

Previs 040_edge alt v001

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0:22

Previs 040_edge alt v001

Previs 030_panic alt v003

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0:17

Previs 030_panic alt v003

Previs 030_panic alt v002

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0:17

Previs 030_panic alt v002

Previs 030_panic alt v001

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0:17

Previs 030_panic alt v001


#1 The first one!

  • June 3rd, 2025
This week on Singularity

This week on Singularity How to start? Well, the project is public! We uploaded a lot of the work we did on the past months to our Content Gallery. Pre-production is finally kicking into gear!

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Krystal
Krystal
Pablo Fournier
Rik Schutte
Beau Gerbrands
Hjalti Hjalmarsson
Vivien Lulkowski

I've been working on this film for a couple of months, creating various iterations of the animatic, concept doodles and crappy models. I'm super excited to have everyone else on the team now to work on the design and first assets. This is a small selection of my stuff, beware of spoilers!

Pablico's critter Animation test render - 2s

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Pablico's critter Animation test render - 2s

Pablico's critter Animation test render - 1s

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Pablico's critter Animation test render - 1s

Rik's Critter animation test render - on 2s

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Rik's Critter animation test render - on 2s

Rik's Critter animation test render - on 1s

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Rik's Critter animation test render - on 1s

Singularity Edit v015

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Singularity Edit v015

Singularity Edit v014

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Singularity Edit v014

Singularity Edit v009

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Singularity Edit v009

Singularity Edit v006

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Singularity Edit v006

Singularity Edit v001

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3:06

Singularity Edit v001

Singularity - Old story beat drawings

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Singularity - Old story beat drawings

Black Hole exploration

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Black Hole exploration

Ice Belt paintover

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Ice Belt paintover

Ice shards paint-over

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Ice shards paint-over

Early One sketch

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Early One sketch

One - Char design notes

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One - Char design notes

Critter early char design notes

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Critter early char design notes

Staging and directions

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Staging and directions

Poster mockup 3

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Poster mockup 3

Poster mockup 2

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Poster mockup 2

Poster mockup 1

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Poster mockup 1

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Krystal
Krystal

Together with Andy and Vivien, I experimented with different crystal and ice formations. Also considering shading to achieve certain effects like the light scattering in ice. These images informed certain decisions that hopefully bring even better looking results.

Nebula

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Nebula

Ice Belt 02

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Ice Belt 02

Ice Belt 01

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Ice Belt 01

Ice Belt 03

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Ice Belt 03

Ice Belt Critter 02

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Ice Belt Critter 02

Ice Belt Critter 01

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Ice Belt Critter 01

Ice Crystal Shape

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Ice Crystal Shape

Single Ice Crystal

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Single Ice Crystal

Ice Crystal Critter

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Ice Crystal Critter

Crystal Formation Brushstrokes

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Crystal Formation Brushstrokes

Belt Crystals

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Belt Crystals

Crystal Sizes Critter

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Crystal Sizes Critter

Crystal Structure

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Crystal Structure

Crystal Sizes

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Crystal Sizes

Crystal Small

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Crystal Small

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Krystal
Krystal
Beau Gerbrands
Andy Goralczyk

Some of the stuff I did so far on the project, not just this week! Mostly I worked on Critter and some early concept art. Hopefully next week I can just on board fully and continue the exploration for the main elements of the film!

Watercolor/Acrylic Ink Ice Chunks

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Watercolor/Acrylic Ink Ice Chunks

space ice chunk paintover

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space ice chunk paintover

Space puppy!!! Clay Critter exploration

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Space puppy!!! Clay Critter exploration

Critter - Tradtional shading exploration

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Critter - Tradtional shading exploration

Critter exploration-exploration

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Critter exploration-exploration

Critter exploration

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Critter exploration

Void vs One

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Void vs One


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