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Production Log #57

  • Aug. 2nd, 2021
This week on Sprite Fright

This week on Sprite Fright A first pass on lighting for the opening scene. Much still to do, but this is the closest impression yet to the final result. Also, the animators turn their attention to Sprite Village, shading is (mostly) wrapped on Jay, plus tweaks to props and sets. And, as character rigging is complete, Demeter turns his attention to developing the CloudRig addon.

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Krystal
Krystal

Among other sets and sequences I was mainly wrapping up some work on the Sprite Village Set and various props that are needed for the Ritual sequence.


Krystal
Krystal

This week I was gone for two days but besides the usual bug hunting I managed to mostly wrap up Jay in shading for the sequences that are currently being rendered.


Krystal
Krystal

This week almost all the animators have jumped to village. Marti, Dani, Pablo, Ruth, Mack and me are currently working on that sequence! It's nice to see that sequence being finished. Next to that I also jumped again on nightfall to add Phil sleeping on the first shot and do some tweaks when Ellie turns with the flashlight.


Krystal
Krystal

This week I started lighting on the first scene of the film: 010_intro! I continued with fluid simulation and lighting on 120_drown and did set dressing and lighting on 090_yew which should hopefully be completed next week!


Krystal
Krystal

With no more Sprite Fright characters to rig, these past couple weeks I started focusing on developing CloudRig, to improve its UI and code design and add some new features, in preparation for a tutorial series about it.


Krystal
Krystal

This week we almost wrapped up the first sequence of the movie. We have 1 more shot to work on and we're very excited to see this sequence being lit. This sequence has been tackled by Pablo Fournier, Dani Aviles and Monica Eggert. Next to that i've been experimenting with additional effects with the Grease Pencil tool, covering the splashing of the snail in the first shot.


Krystal
Krystal

My week was composed of preparing the Nightfall sequence for final rendering and lighting the Snacks sequence. The process of lighting Snacks went steadily and we made some good progress. My goal is to finish Snacks before the end of the week.


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