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Another new Rigify feature that comes from CloudRig, is the "Actions" panel. This panel lets you define "Action Set-ups". This relies on some knowledge about the Action constraint, which I also go into in this video. Once you generate your rigs, these set-ups will add Action Constraints to all the bones that are affected by the selected action.
This system was used to create the facial controls of all of my rigs!
Here is the file at the start of the video if you want to follow along:

Blender File - 915.5 KB - CC-BYmonkey_action.blend
Note that when this video was made, this Action system was a CloudRig feature, but since then, it's been removed from CloudRig, and ported over to be a core part of Rigify instead.
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