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Training Highlights
Facial Rigging
Blender Fundamentals 4.5 LTS
3D Printing with Blender
Video Log #6: Promo video

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2025
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2023
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2019
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2018
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Course
Blender VFX Workflow pt. 1
Trailer
  1. 01

    About This Training

    Free
Introduction
  1. 01

    Point Tracking P.1

  2. 02

    Point Tracking P.2

  3. 03

    Point Stabilization

  4. 04

    Point Tracking P.3

Camera Tracking
  1. 01

    Tracking Intro

  2. 02

    Tracking First Sequence

  3. 03

    Inside the Camera

  4. 04

    Reconstruction

  5. 05

    Compositing

  6. 06

    Examine

  7. 07

    Feature Detection

Object Tracking
  1. 01

    Head

  2. 02

    Head Composite

  3. 03

    Plasma Gun

  4. 04

    Gun Composite

Various
  1. 01

    Deforming Face

  2. 02

    Exporting

  3. 03

    Tips For Shooting

  4. 04

    Various Tips

Advanced Techniques
  1. 01

    Dealing with Blur

  2. 02

    Using Reference

  3. 03

    Pan

  4. 04

    Clean Plate 2

Assets
Blender Files
  1. Advanced Techniques
  2. Camera Tracking
  3. Introduction
  4. Object Tracking
  5. Trailer
Footage
  1. Additional Footage
  2. Camera Tracking
  3. Four Point Track
  4. Object Tracking
  5. One Point Track
  6. Two Point Track
Blender VFX Workflow pt. 1

Blender VFX Workflow pt. 1

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One of Blender's strengths is the tight integration of modeling, rendering, and compositing. Blender 2.61 has made this integration even tighter with the new camera-tracking module, the MovieClipEditor. Importing footage, tracking and solving the camera motion, rendering, and compositing can now all be done in one smooth workflow, all inside Blender.

About Sebastian Koenig

Sebastian König is a 3D Artist and Blender Foundation Certified Trainer. As a freelancer he uses Blender in his every day work, doing modeling, motion tracking, and VFX for various clients. In 2012 worked on the Blender Foundation's latest open movie Tears of Steel as Matchmover, Compositor and VFX Supervisor. Since 2013 he is working at blendFX, a small FX and animation studio in Leipzig. Apart from his work as a 3D and VFX artist, he also provides training and consulting, teaching Blender to students as well as companies. Sebastian Koenig's website

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