As the month of October is finally upon us, we finally get serious about rendering. About 34 of our 58 shots received a first temp lighting to help us improve character shading and start thinking about the effects. Animation made big strides as well: There are only about a handful of shots with Critter left to animate (Of course there's plenty of background animation and effects missing!).
I've created lighting files for the entire first half of the film. This is mostly to preview the ongoing shading of the characters, as there's a lot of inconsistencies in the lighting itself. These will be ironed out in the coming month. I also had first conversations with our sound effects team and our composer who should start replacing our temp audio tracks hopefully very soon!
Full on animation for this week! Dealt with a bunch of shots simultaniously where some of them required some feedback to be addressed and others just to start with. For the two sequences that got some new animation, sequence 070 and 080 were being worked on. I'll continue on 080 and add some animation there. But we're getting there, slowly but steadily.
This week I focus on finishing the shots I was working on the week before
This week was mostly about finally getting the "tendril" prop into shots, setting up new shots with it and addressing feedback on the climatic shot.
There are still various small tasks for the film production that I am helping out with. These mostly relate to the ending so spoilers ;)