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Production Log #64

  • Sept. 27th, 2021
This week on Sprite Fright

This week on Sprite Fright

Environment shading for the intro sequence is completed. Meanwhile, at the other end of the film: the final shot is given lighting attention. All of 'Grove' has received an initial lighting pass, and awaits refinement. Plus character lineup files for you to download.

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Krystal
Krystal

This week I finished the shading for the bird, finished the shading for the environment of the Intro sequence (including the logbridge prop) and picked up some small prop shading tasks that still needed to be done.


Krystal
Krystal

I put some finishing touches on 010_intro and continued lighting on 140_fannypack. I picked up 150_boss and gave each shot an initial lighting pass. The final shot of the film in 170_parade also got more attention.


Krystal
Krystal

This week, all of Grove received a lighting pass. For the upcoming days we need to refine the lighting to match with other sequences and shots. Bring more life back in the backgrounds by lighting the scenery with subtle strokes of light.


Krystal
Krystal

Apart from small tasks for the movie I started creating lineups of the final characters.


Krystal
Krystal

This week we continued on finishing the 'Boss' and 'Escape' sequences. Both sequences will be delivered next week while the whole animation team is collaborating to get these last bits done!


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