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Training Highlights
Facial Rigging
Blender Fundamentals 4.5 LTS
3D Printing with Blender
Video Log #6: Promo video

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Animation Geometry Nodes Lighting Rendering Rigging Shading
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2025
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2023
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2019
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2018
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Course
Procedural Shading: Fundamentals and Beyond
Introduction
  1. 01

    Introduction

    Free
  2. 02

    Definition

  3. 03

    Content Overview

  4. 04

    The Shader Editor

1: Fundamentals
  1. 01

    Colors, Values & Vectors

  2. 02

    Vectors and Pixels

  3. 03

    Coordinate Types

  4. 04

    Value Control

2: Procedural Textures
  1. 01

    Noise Textures

  2. 02

    Shape Control

  3. 03

    Repetition

  4. 04

    Texture Composition

  5. 05

    Space Manipulation

3: Shading Principles
  1. 01

    PBR

  2. 02

    Geometric Dependency - Context Sensitivity

  3. 03

    Generating PBR Maps

4: Shader Composition
  1. 01

    Blending & Masking

  2. 02

    Randomization

  3. 03

    Semi-Procedural Workflow

  4. 04

    Volumetric Shaders

5: Modular Setup
  1. 01

    Parametrization

  2. 02

    Nodegroups

6: Automation
  1. 01

    Drivers

  2. 02

    Animation

Workflow Examples
  1. 01

    Walls (Chapter 2+)

  2. 02

    Wood (Chapter 3+)

  3. 03

    Dynamic Walls (Chapter 4+)

  4. 04

    Wooden Boards (Chapter 5+)

  5. 05

    Fire (Chapter 6+)

  6. 06

    Rainy Window (Chapter 6+)

Files & Tools
  1. Example Scene
  2. Example Scene - Simplified Free
  3. Visualization (Chapter 1-4): Value Graph
  4. Visualization (Chapter 2-5): Space Origami
  5. Example Shader (Chapter 3-1): Rock
  6. Example Shader (Chapter 4-1): Dilapidated Cube Scene
  7. Example Shader (Chapter 4-3): Image Texture De-Tiling
  8. Example Shader (Chapter 4-3): Semi-Procedural Fishbones Boards
  9. Example Shader (Chapter 4-4): Procedural Volumetric Clouds

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Procedural Shading: Fundamentals and Beyond

Files & Tools

Report Problem

A collection of the example/visualization files used throughout the course

Example Scene
asset preview

Example Scene

Example Scene - Simplified
asset preview

Example Scene - Simplified

  • Free
Visualization (Chapter 1-4): Value Graph
asset preview

Visualization (Chapter 1-4): Value Graph

Visualization (Chapter 2-5): Space Origami
asset preview

Visualization (Chapter 2-5): Space Origami

Example Shader (Chapter 3-1): Rock
asset preview

Example Shader (Chapter 3-1): Rock

Example Shader (Chapter 4-1): Dilapidated Cube Scene
asset preview

Example Shader (Chapter 4-1): Dilapidated Cube Scene

Example Shader (Chapter 4-3): Image Texture De-Tiling
asset preview

Example Shader (Chapter 4-3): Image Texture De-Tiling

Example Shader (Chapter 4-3): Semi-Procedural Fishbones Boards
asset preview

Example Shader (Chapter 4-3): Semi-Procedural Fishbones Boards

Example Shader (Chapter 4-4): Procedural Volumetric Clouds
asset preview

Example Shader (Chapter 4-4): Procedural Volumetric Clouds

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