Join Blender Studio for just ¥90/month and get instant access to all of our training and film assets!
This is the fourth video in a series of "tech videos" in which Sybren discusses concrete problems seen on Stack Exchange. In this video we render an object from 'all' angles, which are defined by the points of a mesh. This mesh can then be placed around the object to render.
enumeratematrix_world
Join to leave a comment.