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Training Highlights
DOGWALK Asset Creation Workflow
Stylized Rendering with Brushstrokes
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2023
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  18. 190_Credits

  19. Promo Shots

Press
Shot Production Files
  1. Sprite Fright
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010_0050_A - 镜头文件

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010_0050_A - Shot Files

故事回顾 - 编辑 v022
17:30

Story Recap - Edit v022

海报 - 简单

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Poster - simple

维多利亚长跑(喷洒)

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0:01

victoria extended run (spraying)

杰伊步行循环探索

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0:05

Jay walkcycle exploration

雷克斯啤酒打嗝动画(正在制作)

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0:02

Rex Beer Burp Animation (wip)

雷克斯表演测试2s(渲染1)

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0:03

Rex acting test 2s (rendering 1)

精灵步行循环“跳跃”

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0:05

sprite walkcycle 'skipping'

木桥绘制

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Log Bridge painting

蘑菇林最终概念艺术

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Mushroomgrove final concept art

与老精灵见面

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Meeting Elder Sprite

火“雕刻”动画测试

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0:25

fire 'sculpting' animation test

使用几何节点的苔藓散射
0:18

Moss scattering using Geometry Nodes

镜头格子插件
0:44

Camera Lattice Addon

背包 - 着色

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Backpack - Shading

木桥设置 - 反馈调整

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Log Bridge Set - Feedback Adjustments

打地鼠设置:更多树木建模和蜘蛛网

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whack-a-mole set: more tree modeling and spiderweb

灌木库 - 几何节点示例

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Bush library - geometry node example

蕨类植物和灌木资源测试

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Fern and bush asset test

蕨类植物 3

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Fern 3

蘑菇概念验证

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Mushroom proof of concept

环境资源渲染概览

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Environment Assets Render Overview

树皮_着色器_测试 02

Bark Shader Test 02

主要蜗牛设计

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Main Snail design

阿多尼斯蓝蝴蝶设计

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Adonisblue Butterfly design

最终鸟类着色 - 框架

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Final Bird Shading - Frame

老精灵 - 胡须分层

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Elder Sprite - Beard Layering

老精灵绘画

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Elder Sprite paintover

精灵表达概念

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Sprite expression concept

维杰伊 - 第一次着色处理

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VeeJay - First Shading Pass

杰伊牙齿涂装

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Jay teeth paintover

菲尔日志外观设计:blender.org 横幅版本 3

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Phil log lookdev: blender.org banner version 3

菲尔表情画

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Phil expression painting

菲尔姿势渲染

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Phil pose render

毛衣背心条纹过渡

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Sweater Vest Stripe Transition

针织毛衣背心-着色

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Knitted Sweater Vest - Shading

维多利亚表情5a

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Victoria expression 5a

艾莉衣衫褴褛的涂装

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Ellie scruffled paintover

巨石设计

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Boulder designs

菲尔姿势和树概念

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Phil pose & tree concept

早期精灵绘图 2

Early Sprite Drawover 2

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