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Latest on Singularity

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Shattering Black Holes

  • Nov. 24th, 2025
This week on Singularity

The effects for the last few scenes is taking shape, now it's about the nitty gritty details! Simon and Andy are working on the simulated FX setups for the film while Hjalti helps out hand-animating the crucial character energy effects. Vivien is finalizing the textures for the very end of the film.

production log preview

Krystal
Krystal

This week I iterated more on the energy FX. That's for all different levels of visibility, so when it's close up, further away, or really far, throughout the sequences. (More of that in Andy's section of the scene progressions.) Besides that I fixed a bunch of things flickering around and such throughout the film.

Creature Blob - Energy Arcs

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1:24

Creature Blob - Energy Arcs


Krystal
Krystal

Spent a lot of time this week frame-by-framing electricity fx in various shots, hopefully it comes out great in the final rendered version.

080_0050 FX v003

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0:11

080_0050 FX v003

080_0050 FX v002

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0:11

080_0050 FX v002

080_0050 FX v001

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0:11

080_0050 FX v001

020_0030 FX v001

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0:27

020_0030 FX v001

090_0080 FX v001

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0:01

090_0080 FX v001

050_0080 FX v001

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0:02

050_0080 FX v001


Krystal
Krystal

I was working on refining the planet transformation, mostly adding more detail after Andy baked down the textures for me to paint on. (Looks like it's all spoilers from here, sorry about that!)

earth full view

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earth full view

close up earth

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close up earth

earth textures

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earth textures


Krystal
Krystal
Simon Thommes
Hjalti Hjalmarsson

I mainly worked on the black hole breaking effects for the ending of the film as well as many small fixes all over the film.

050_contact - Lighting 008

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0:41

050_contact - Lighting 008

090_ignite lighting 005

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0:37

090_ignite lighting 005

080_fallback - Lighting 003

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0:25

080_fallback - Lighting 003

020_ice - Lighting 007

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1:20

020_ice - Lighting 007

100_blue - lighting 003

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0:55

100_blue - lighting 003


Zap! Pew! Pow!

  • Nov. 17th, 2025
This week on Singularity

This week the team has been decimated a bit because of Godot Conference. Nevertheless, work continues on FX and lighting for the film.

production log preview

Krystal
Krystal

This week I animated electricity effects on a shot where Pablo already did the character animation. If the effect looks good and is approved I'll do more shots in the same way next week.

050_0070-fx-v001

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0:06

050_0070-fx-v001


Krystal
Krystal
Hjalti Hjalmarsson
Simon Thommes

I worked on further integrating the energy blob into the ending sequence. Also, I turned the energy zap effect from Simon into a reusable asset and gave Hjalti a bunch of files to put the effect in.

050_contact - Lighting 007

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0:41

050_contact - Lighting 007

090_ignite lighting 004

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0:37

090_ignite lighting 004

Painterly DOF test

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Painterly DOF test


Energise those tendrils!

  • Nov. 10th, 2025
This week on Singularity

This week we finally got to see the creature energy effects as well as lots of lighting updates.

production log preview

Krystal
Krystal
Vivien Lulkowski

I did a lot of tiny lighting and staging updates throughout the whole movie. Creatures swarms are constantly getting tweaked to give us better movement and all the energy effects need to be added to the various shots. The music composition is getting finalised and we need good visuals for the sound effects work. So a lot of the visuals are still temporary but should provide all the timing and visual clues for the sound department to start working!

100_blue - lighting 003

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0:59

100_blue - lighting 003

050_contact - Lighting 006

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0:41

050_contact - Lighting 006

040_edge - Lighting 006

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0:23

040_edge - Lighting 006

090_ignite lighting 003

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0:37

090_ignite lighting 003

030_panic - Lighting 006

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0:17

030_panic - Lighting 006

060_dance - Lighting 006

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0:33

060_dance - Lighting 006

080_fallback - Lighting 002

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0:25

080_fallback - Lighting 002

020_ice - Lighting 006

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1:20

020_ice - Lighting 006


Brushy Strokes of Lightning

  • Nov. 3rd, 2025
This week on Singularity

Animation has officially wrapped! The team is getting into the nitty gritty of simulating swarms of creatures, energy lightning effects. New backgrounds are being painted and the ending of the film is taking shape. We're still far from being finished though!

production log preview

Krystal
Krystal

This week we wrapped animation for Singularity, which means all shots have the main character critter animated, and the most prominent background characters as well. I've worked on the last shot of the film, where we get introduced to a 'new' character. Here you see the blocking and polish pass of the same shot.

010_0040: Polish Pass

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0:14

010_0040: Polish Pass

010_0040: Blocking pass

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0:14

010_0040: Blocking pass


Krystal
Krystal

This week I kept working on One's transformation. The updates are best viewed in sequence in the video Andy made with the new lighting :)

update lava planet

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update lava planet

update to stage 4

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update to stage 4

update to stage 3

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update to stage 3

Update to stage 1

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Update to stage 1

Update to stage 2

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Update to stage 2

update lava planet

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update lava planet


Krystal
Krystal
Simon Thommes
Rik Schutte
Vivien Lulkowski

I worked on many things: More re-lighting the shots. Creating new space backgrounds to replace the temp ones. The main appearance of the Black hole now has a hand painted brush stroke effect. I redid some of the shot staging of 050_contact and the far-away background creatures are represented as little brush stroke critters.

050_contact - Lighting 005

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0:41

050_contact - Lighting 005

090_ignite lighting 002

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0:37

090_ignite lighting 002

040_edge - Lighting 005

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0:23

040_edge - Lighting 005

030_panic - Lighting 005

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0:17

030_panic - Lighting 005

060_dance - Lighting 005

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0:33

060_dance - Lighting 005

100_blue - lighting 002

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0:55

100_blue - lighting 002

080_fallback - Lighting 001

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0:25

080_fallback - Lighting 001

020_ice - Lighting 005

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1:20

020_ice - Lighting 005


Krystal
Krystal

This week I could fully focus my energy on the tendril energy FX that the creatures connect to. This will continue still in the coming weeks, but now we have a good base setup to work with and put it in all the shots.

Tendril Energy FX - V5

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0:03

Tendril Energy FX - V5

Tendril Energy FX - V4

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0:03

Tendril Energy FX - V4

Tendril Energy FX - V3

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0:03

Tendril Energy FX - V3

Tendril Energy FX - V2

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0:03

Tendril Energy FX - V2

Tendril Energy FX - V1

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0:03

Tendril Energy FX - V1

Tendril Energy FX

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2:29

Tendril Energy FX


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