Dogwalk Asset Creation Workflow
Hey and welcome to this workshop to learn about the asset creation workflow during Project Dogwalk. We will create a new barrel asset to place in the environment and assembling a small "birdvillage" with a wooden pole, birdhouses and grass pieces to create a single set piece. The painting and editing of the scanned texture is optional, but I invite you to try it yourself.
The difficulty of this workshop is beginner to intermediate for people who have some experience in Blender. If you would like to learn the basics first, check out the "Blender Fundamentals" course.